![]() ![]() Each of the six stages are populated by the most disturbing maniacs the developers could devise, each one but a single point on an interconnected web of evil constructed to traffic in children. ![]() When the adventure started in an abandoned amusement park run by a child-snatching clown, I assumed things wouldn’t get much worse. ![]() Smith’s investigation in 2Dark takes him through six levels, each of offering the same two objectives: save as many children as possible and find evidence to keep the investigation going. If it wasn’t for him, there wouldn’t be a single person looking out for the children of Gloomwood. Smith is a compelling lead - he’s grizzled and aged beyond his years by the heartache of a family torn away from him, he sees no particular value in life, and thanks to alcohol, he trudges on hoping that he’ll find out what happened to his children seven years ago. Lucky he lives in Gloomwood, which is apparently Europe’s child-kidnapping capital. Players take on the role of Smith, an ex-detective with tragedy in his past and an obsession with tracking down missing children. It’s possibly the most upsetting game available on the PS4, and that’s even after taking into account that the platform already boasts Rockstar’s nihilistic magnum opus Manhunt. 2Dark belongs to this third genre - it’s a game that opens with a brutal murder and a double kidnapping, and only gets bleaker from there. There’s horror, there’s gore, and then there’s something that lies beyond both… Such stories are about wallowing in the absolute worst filth imaginable, and then coming out the other side only to discover that some types of dirt can never be washed away. LOW Trying to figure out the inventory system. HIGH Finally killing that damn girl with the straight razor. ![]()
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